Modpacks/Verified server hosting

All the Mods 11 (ATM11) Server Hosting

Experimental — boots in our tests, watched closely

Most “does this modpack work on a server” answers are guesses. This one isn't: we install All the Mods 11 (ATM11) on a fresh cloud VM, boot it, and connect to it before we let anyone pay for it. What you see below is the result of those tests — including the fixes our install pipeline applies automatically so your first boot doesn't hit the crashes we already found.

Container RAM

12 GB

auto-sized at signup

Price

€27/mo

20 players included

Auto-applied fixes

0

from our boot tests

Java

auto

matched to the pack

From our test notes: Broken 2026-05-16 because CurseForge had no resolvable stable file at that point. Reclassified experimental 2026-06-26 — ATM11 has active stable releases now; the CF availability issue was time-specific. Re-test to confirm before promoting to verified.

Common questions

How much RAM does a All the Mods 11 (ATM11) server need?

Our boot tests put the floor at 12 GB of container RAM. The signup flow auto-sizes to this — you can't accidentally under-provision.

Does All the Mods 11 (ATM11) work on a dedicated server?

Mostly — it installs and boots in our tests but has shown flakiness, so we label it experimental and our crash-analyzer watches the first boot extra closely.

What happens if it crashes anyway?

Every server gets automated backups plus a crash-analyzer that reads the actual log, matches it against known modpack failures and either applies the fix or restores the backup.

Launch a All the Mods 11 (ATM11) server

Pre-configured with everything above · 12 GB · €27/mo · cancel anytime

Create server — auto-configured

The signup picker opens with All the Mods 11 (ATM11) pre-selected and RAM already sized.