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You are logged in from another location / connection throttled

Two different mechanisms share this error. Account-side: Mojang's session service ends a session when the same account logs in elsewhere. Server-side: connection throttling delays rapid reconnects to stop join-spam. The wording and timing tell you which one is talking.

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How to fix it

  1. 1

    Was it you? If not, secure the account

    An unexpected 'logged in from another location' means another session exists — change your Minecraft/Microsoft password immediately and sign out all sessions.

  2. 2

    If it was you: old sessions linger

    Switching devices or a crashed client can leave a stale session. Wait a minute or two and reconnect; the session service clears it.

  3. 3

    Server-side throttling after rapid reconnects

    Paper/Spigot servers throttle join attempts (connection-throttle-limit in spigot.yml, or timeouts after a crash-loop of clients). Wait out the window or raise the limit if you run the server.

  4. 4

    Admins: check for a reconnect storm

    A misbehaving client auto-retrying joins can throttle itself and everyone behind it. One reconnecting player causing repeated throttles is worth investigating on its own.

Alternative causes

These can produce the same error message — worth ruling out if the steps above don't resolve it.

Shared or VPN IPs

VPNs and CGNAT put many players behind one address; some throttle logic is IP-based. Trying another network distinguishes IP-effects from session-effects.

Offline-mode UUID clashes

On offline-mode servers, name collisions masquerade as session errors. Running online-mode (premium accounts) removes the whole class of problem.

Frequently asked

Is my account hacked?

Not necessarily — crashed clients and second devices leave stale sessions. But an unexpected message with no explanation deserves a password change as the safe default.

What is connection-throttle-limit?

A Paper/Spigot setting controlling how aggressively the server delays reconnects from the same address. Default is fine for normal play; raise it only for scripted scenarios.

Does restarting the server clear it?

Server-side throttle state clears with a restart; Mojang session state does not — that lives on Mojang's side.

Want this auto-fixed on your server?

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Last reviewed 2026-09-06. If a step is wrong or out of date, tell us — we'll fix the article and the auto-pattern at the same time.